![]() The solution is a $2 "black pill" STM32F1 development board. ![]() One can buy a GameCube Controller adapter for $16, but I am cheap, and I wanted to be able to have different settings for different games, without any software fiddling on the PC side (GlovePIE, FreePIE, vJoystick, etc.) For instance, for some games I want the pad (and the sticks on the Gamecube controller) to generate arrow keys forfor other games, I want it to generate WASD controls for some I want to use the Gamecube controller as a joystick with different button mappings for different games. ![]() As a bonus, I also wanted to be able to use our (knock-off) Gamecube controller to for games on the PC, as I don't have any PC gamepad. We have Dance Dance Revolution pads with Gamecube plugs for the Wii, and I wanted to be able to play games on the PC using a dance pad-I thought (rightly!) that Tetris would be particularly fun.
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